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Jordan Rauch

Freelance Game Designer

I'm an game designer working on small projects in my free time and am looking to get into the industry full time. My focus as a designer is in Systems Design, but I am always trying to improve myself overall by learning new skills. Check out my Projects I've worked on as well as some Examples of my work in Unreal Engine!

Game Production

Game Design

Engines and Languages

  • Rapid Prototyping

  • Team Leadership

  • Confluence

  • JIRA

  • Trello

  • Systems Design

  • Level Design

  • Mission Design

  • World Building

  • Unreal Engine

  • Unity

  • Blueprint

  • C#

Featured Work:


Destiny 2 Rapid Loadout Testing:

The Genesis Project:

A series of blueprint work to create a system that can rapidly test various player and enemy loadouts in reference to Destiny 2. Made in UE4 over the course of a month.​

The Genesis Project is an Isometric RPG and House Building Sim. I've worked with a team of 50+ volunteers over the past 4 years on this game. It's now available on Steam as well!

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